Consoles: Wii Exclusive


Genre: First-person Shooter


Developer: High Voltage Software


Publisher: Sega


Players: 1-?


Online: Yes


Release Date: Q1 2009


Acessories Used: Wii-remote, Nunchuk,

Wii-motionPlus, Wii-speak, Wii Balance Board


The Conduit

     The words first-person shooters and “awesome graphics” haven’t been able to be combined much when talking about the Nintendo Wii, but High Voltage Software is trying to change that. Not only happy with trying to show off what the Wii really CAN do graphically, High Voltage has gone the extra mile with great controls, the use of accessories and add-ons, a lot of big-time weapons and a story that doesn’t involve World Wars but instead involves going after aliens. This could very well be the game that fills that Duke Nukem Forever gaps in your hearts (we’ll see if that EVER gets released). It should also help quiet the “Wii’s too casual” crowd.

Impressions

     The Conduit seems to be shaping up into a must have game. One of those “system sellers”, or in this case, “system that has already sold such a huge amount that it will just sell more”, games. Ha-ha.  In all serious though, if you’re one of the ten people who don’t own a Wii because you feel as though there are no hardcore games, here’s your chance to prove that’s the reason you didn’t want a Wii.

     This game has all of the action, effects, blood (albeit alien blood) and hardcore explosions you could possibly ask for. Every weapon, stage and line of dialogue here won’t leave you feeling ashamed to be playing. It all will draw you more and more into the action. So far, ten to fifteen weapons are said to be in the game. Everything from human military weapons like the SCAR assault rifle to alien super weapons will be at your disposal. Also, a special item called the All Seeing Eye, or ASE, will give you a reason to point your Wii-mote’s pointer at the screen for something more than shooting. This item is said to allow you to see secrets, through walls and other important tasks.

     High Voltage Software has also put forth their interest in wanting to use the Wii-speak, Wii-motionPlus and even the Wii balance board with the game. So far, the Wii-speak and Wii-motionPlus seem to be the only two almost for sure accessories being used. Obviously, this game will be using the Wii-mote and nunchuk combo, if there were any questions on that. Online gaming will also be a mark being made by The Conduit, and High Voltage is still talking with Nintendo about the friend code situation.

What We Say

     High Voltage Software is really taking a risk spending the money and time on a game like The Conduit. The game could be a huge success if a number of casuals on the Wii, in my opinion, are actually hardcore gamers as well. If I am wrong, the game may flop or simply drag the hardcore gamers to the Wii. Either way, the question will finally be answered as to whether the Wii’s performance is PS2-like.

What They Say

     In a fictional near future, Washington D.C. is shaken by several strange events resulting in heightened local and national tensions. John Adams, the enigmatic leader of a shadow organization known as the Trust, realizes that the nation’s capital has come under attack by an alien race called the Drudge. A former Secret Service agent, codenamed “Mr. Ford”, is recruited to learn the origins of this attack. The answer Mr. Ford finds is not the one he expects.
The Conduit is a straightforward First Person Shooter (FPS) in the style of Halo, MOH: Heroes 2, and Resistance: Fall of Man. Players battle enemy forces in a highly detailed 3D world using a dynamic control scheme only possible on the Wii.

Features

·        “Next-Gen” Visuals – Dynamic environment mapping, interactive water with real time reflection, and four stage texture composition including gloss, diffuse, and bump mapping all make this the best looking game on the Wii.

·        Fearsome Enemies – A vast number of terrifying alien creatures work against you as you attempt to prevent the invasion.

·       Intelligent Behavior – Enemies make use of human-like behavior in combat including use of cover and tactical thinking.

·       Intense Weaponry – Unleash destruction with a huge arsenal of human and alien weaponry that utilizes the innovative Wii controller for unique firing modes.

·       Secrets Revealed – Use a device called the All Seeing Eye (ASE) to reveal concealed objects and enemies, providing a deeper level of puzzle solving.

·       Don’t Trust Anyone – Up to 16 players simultaneously compete against each other in online Multiplayer, including Deathmatch and Capture the Flag modes. Talk trash using online voice chat through the new WiiSpeak peripheral.

·       Award Winning Development - IGN Best Shooter Game of E3 2008 (Wii), IGN Best Graphics Technology of E3 2008 (Wii), IGN Best Overall Wii Game of E3 2008, GameTrailers Best Wii Game of E3 2008, and Top 20 Games of E3 2008 (Edge).

Overall

     Besides being possibly one of the prettiest games on the Wii, taking advantage of every Wii accessory and being very high on the buzz scale, The Conduit is shaping up to be one of those few games made that sparks attention from other developers. This game could, in effect, wake up developers and make them realize the Wii is capable of much more. Whether you’re a hardcore or “casual” gamer, this game WILL be fun. Don’t let a little bit of blood fool you, if you’re a casual. Don’t let a little bit of waggle fool you if you’re a hardcore. This game has all of the pieces of the puzzle, including one that the PS3 and XBOX 360 first-person shooters don’t have. That’s the innovation of Nintendo’s very own Wii system.

The Conduit is set for a Quarter 1 2009 release date with rumblings of maybe March with an ESRB rating of Teen.

Written by G. Wampler (2008)
 
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